Files
2023-08-01 13:49:46 +02:00

238 lines
12 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }();
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); /**
* Copyright (c) 2017-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
var _realm = require("../realm.js");
var _index = require("../values/index.js");
var _invariant = require("../invariant.js");
var _invariant2 = _interopRequireDefault(_invariant);
var _utils = require("./utils");
var _index2 = require("../methods/index.js");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
// ReactElementSet keeps records around of the values
// of ReactElement/JSX nodes so we can return the same immutable values
// where possible, i.e. <div /> === <div />
//
// Rather than uses hashes, this class uses linked Maps to track equality of objects.
// It does this by recursively iterating through objects, by their properties/symbols and using
// each property key as a map, and then from that map, each value as a map. The value
// then links to the subsequent property/symbol in the object. This approach ensures insertion
// is maintained through all objects.
var ReactElementSet = function () {
function ReactElementSet(realm, equivalenceSet) {
_classCallCheck(this, ReactElementSet);
this.realm = realm;
this.equivalenceSet = equivalenceSet;
this.reactElementRoot = new Map();
this.objectRoot = new Map();
this.arrayRoot = new Map();
this.emptyArray = new _index.ArrayValue(realm);
this.emptyObject = new _index.ObjectValue(realm, realm.intrinsics.ObjectPrototype);
}
_createClass(ReactElementSet, [{
key: "_createNode",
value: function _createNode() {
return {
map: new Map(),
value: null
};
}
}, {
key: "_getKey",
value: function _getKey(key, map) {
if (!map.has(key)) {
map.set(key, new Map());
}
return map.get(key);
}
}, {
key: "_getValue",
value: function _getValue(val, map) {
if (val instanceof _index.StringValue || val instanceof _index.NumberValue) {
val = val.value;
} else if (val instanceof _index.AbstractValue) {
val = this.equivalenceSet.add(val);
} else if (val instanceof _index.ArrayValue) {
val = this._getArrayValue(val);
} else if (val instanceof _index.ObjectValue && !(val instanceof _index.FunctionValue)) {
val = this._getObjectValue(val);
}
if (!map.has(val)) {
map.set(val, this._createNode());
}
return map.get(val);
}
// for objects: [key/symbol] -> [key/symbol]... as nodes
}, {
key: "_getObjectValue",
value: function _getObjectValue(object) {
if ((0, _utils.isReactElement)(object)) {
return this.add(object);
}
var currentMap = this.objectRoot;
var result = void 0;
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = object.properties[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
var _ref = _step.value;
var _ref2 = _slicedToArray(_ref, 1);
var propName = _ref2[0];
currentMap = this._getKey(propName, currentMap);
var prop = (0, _index2.Get)(this.realm, object, propName);
result = this._getValue(prop, currentMap);
currentMap = result.map;
}
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator.return) {
_iterator.return();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
var _iteratorNormalCompletion2 = true;
var _didIteratorError2 = false;
var _iteratorError2 = undefined;
try {
for (var _iterator2 = object.symbols[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
var _ref3 = _step2.value;
var _ref4 = _slicedToArray(_ref3, 1);
var symbol = _ref4[0];
currentMap = this._getKey(symbol, currentMap);
var prop = (0, _index2.Get)(this.realm, object, symbol);
result = this._getValue(prop, currentMap);
currentMap = result.map;
}
} catch (err) {
_didIteratorError2 = true;
_iteratorError2 = err;
} finally {
try {
if (!_iteratorNormalCompletion2 && _iterator2.return) {
_iterator2.return();
}
} finally {
if (_didIteratorError2) {
throw _iteratorError2;
}
}
}
if (result === undefined) {
return this.emptyObject;
}
if (result.value === null) {
result.value = object;
}
return result.value;
}
// for arrays: [0] -> [1] -> [2]... as nodes
}, {
key: "_getArrayValue",
value: function _getArrayValue(array) {
var lengthValue = (0, _index2.Get)(this.realm, array, "length");
(0, _invariant2.default)(lengthValue instanceof _index.NumberValue);
var length = lengthValue.value;
var currentMap = this.arrayRoot;
var result = void 0;
for (var i = 0; i < length; i++) {
currentMap = this._getKey(i, currentMap);
var element = (0, _index2.Get)(this.realm, array, "" + i);
result = this._getValue(element, currentMap);
currentMap = result.map;
}
if (result === undefined) {
return this.emptyArray;
}
if (result.value === null) {
result.value = array;
}
return result.value;
}
}, {
key: "add",
value: function add(reactElement) {
var currentMap = this.reactElementRoot;
// type
currentMap = this._getKey("type", currentMap);
var type = (0, _index2.Get)(this.realm, reactElement, "type");
var result = this._getValue(type, currentMap);
currentMap = result.map;
// key
currentMap = this._getKey("key", currentMap);
var key = (0, _index2.Get)(this.realm, reactElement, "key");
result = this._getValue(key, currentMap);
currentMap = result.map;
// ref
currentMap = this._getKey("ref", currentMap);
var ref = (0, _index2.Get)(this.realm, reactElement, "ref");
result = this._getValue(ref, currentMap);
currentMap = result.map;
// props
currentMap = this._getKey("props", currentMap);
var props = (0, _index2.Get)(this.realm, reactElement, "props");
result = this._getValue(props, currentMap);
currentMap = result.map;
if (result.value === null) {
result.value = reactElement;
}
(0, _invariant2.default)(result.value instanceof _index.ObjectValue);
return result.value;
}
}]);
return ReactElementSet;
}();
exports.default = ReactElementSet;
//# sourceMappingURL=ReactElementSet.js.map